Design Notes The last character to add to Balance Sheet is designed suing the oft-lamented Life Paths in Run Faster. I wanted to do something different than the Sum to Ten or standard Priority System…

Design Notes First things first – if you are an optimizing player who ekes out every last drop of effectiveness, you should skip this character sheet.  Making a technomancer has some interesting challenges, but when…

Design Notes I enjoy making characters that are “off type” at times, and Anna is no exception.  Making a Troll Shaman is certainly not the most “optimal” allocation of points, but Anna had already taken…