Main Topic Magic is often one of the defining pillars of a Fantasy Game or Setting. When you are either designing your own, or describing an existing setting’s magic, make sure to capture what sort…

Main Topic So you are going to be running a game. All GM’s do this but what is the first thing you do once you have pitched the basic idea to your players? Maybe you…

Main Topic So over the last couple of episodes we did character creation for a FATE game. We are at that time of the year for another round of Statblockopolloza. All of us thought it…

Main Topic In this episode we finish up these characters Skills and Stunts, plus a few more campaign setting items to touch up. How do you build out your FATE character skills? When you have…

Main Topic Creating FATE Characters has never been easier or more fun. We are going to create some Fate characters for a campaign idea Guard-A-Manger has cooked up. Let’s see what we come up with….

Main Topic We are going to wrap up this series with a discussion about where you can draw inspiration for those whimsical or dark games with a metaphysical bend. You can draw Inspiration for these…

Main Topic Every role playing game is about resolving conflicts that players face and one question each game has to answer is about how important physical combat will be to the game.  When you are…

Main Topic Welcome to a brief break from the planned Inspiration for Different Campaign Series! As an impromptu change of pace, we look at skills we have taken from GMing to our meatspace and real…

Main Topic We will be tackling the idea of where to draw inspiration for different types of games for the next few episodes. Today we are going to talk about Inspiration for social and investigative…

Main Topic Downtime is that oh so much fun time of what the characters are doing when not in the dungeon or space battle or whatever the game you run. Not all games have built…