Main Topic So over the last couple of episodes we did character creation for a FATE game. We are at that time of the year for another round of Statblockopolloza. All of us thought it…
Main Topic We are going to wrap up this series with a discussion about where you can draw inspiration for those whimsical or dark games with a metaphysical bend. You can draw Inspiration for these…
Main Topic We will be tackling the idea of where to draw inspiration for different types of games for the next few episodes. Today we are going to talk about Inspiration for social and investigative…
Main Topic Downtime is that oh so much fun time of what the characters are doing when not in the dungeon or space battle or whatever the game you run. Not all games have built…
Main Topic Character generation can be something that you will need to be pretty proficient with doing before you run a game. I hear you ask why is that? Well remember you will have to…
Main Topic Ok so something that almost every campaign will have is a big bad villain. It is a staple of storytelling. From myth to contemporary storytelling you will have a villain. You may not…
Main Topic Welcome back to Part 3 of this series. Today we are going to be talking about the Major Beats of the campaign story. A good way to think about story beats is to…
Main Topic In the prior episode we decided on a science fiction setting for the game. Here we go looking into the next step for things we are going to do for this campaign. Locations…
Main Topic So we are going to be working on a bit of how to build an actual campaign. The First thing we decided on was the timeframe of the game. So we choose to…
Main Topic Human monsters are pretty easy for people to make. Sort of. It is just take the things you find disturbing or deplorable and make the person do them. But creating a monster that…