Main Topic Welcome to a brief break from the planned Inspiration for Different Campaign Series! As an impromptu change of pace, we look at skills we have taken from GMing to our meatspace and real…

Main Topic We will be tackling the idea of where to draw inspiration for different types of games for the next few episodes. Today we are going to talk about Inspiration for social and investigative…

Main Topic Downtime is that oh so much fun time of what the characters are doing when not in the dungeon or space battle or whatever the game you run. Not all games have built…

Main Topic Character generation can be something that you will need to be pretty proficient with doing before you run a game. I hear you ask why is that? Well remember you will have to…

Main Topic Ok so something that almost every campaign will have is a big bad villain. It is a staple of storytelling. From myth to contemporary storytelling you will have a villain. You may not…

Main Topic Welcome back to Part 3 of this series. Today we are going to be talking about the Major Beats of the campaign story. A good way to think about story beats is to…

Main Topic In the prior episode we decided on a science fiction setting for the game. Here we go looking into the next step for things we are going to do for this campaign. Locations…

Main Topic So we are going to be working on a bit of how to build an actual campaign. The First thing we decided on was the timeframe of the game. So we choose to…

Main Topic Topic for this writing exercise are the following:  Bucolic by Guard-a-Manger Mascot Heroics by Joules Candyland by Zendead Stat Blocks Zendead Crystal Ball of Pastoral Delights [Thing] While the roughcut ball of crystal…