May 21

Book Review Of Cutting Aces

Main Topic

We got a special group of people to sit around and do this book review. The Book we are talking about is Cutting Aces from Catalyst Games. Our panel in Myself Zendead, Joules, and we brought in Guard-a-Manger, and Opti who is from the Neo-Anarchist Podcast.

 

Music is courtesy of The Enigma TNG you can find his music on YouTube or on Bandcamp

 

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

Find us on Patreon

Category: | LEAVE A COMMENT
May 18

Episode 21: Landscape and Terrain Building the Future

Main Topic

We sit back and discuss the merits and drawbacks of landscape and terrain at your table.

 

Heroscape

World Works Games

Drivethru RPG

 

Stat Blocks

Zendead- The Tome

It is a book of magic but like very few others. The tome is magic, real magic. The kind that can rip reality and remake portions of it. Unlike any other book like this you are the pages of the tome. The tome tethers its magic to the life force of the person that inscribes the spells to their flesh. At first the spells might do small things that don’t seem like much but as time goes the spells grow in power and scope. As you cast these spells parts of you grow weak and die. If you were to want to cast every spell you scribed on you then you would not likely live to see the last spell completed. Since you never know the amount of energy needed to cast the spell the number left on you is not an indication of how much more you can do. So be careful of taking on the power of the Tome.

 

Joules-

The Darktown Poker Club.  Where hucksters, con men, grifters and the damned go to play cards.  This mysterious club has been rumored to exist since the mid 1800s and for those that have been invited say the decor hasn’t changed much.  The inside is smokey,  there’s an old honkey tonk style piano in the corner.  Booze is poured from unlabeled bottles.  And the patrons are as likely to kill you then to invite you to join their table.

 

The legends say that the Darktown Poker Club never really left the 1800s, it just has the power to invite players that would make the games ‘interesting.’  And honestly interesting people exist all across space and time.  So where’s the fun in limiting the game to just one decade?

 

The club is exclusive.  Invite only.  How one receives an invitation is unknown.  And to be honest, sometimes some members wish that they never received one.  The invitation is more like a “polite request.”  The kind usually heard from mafia dons or the CIA.  You really don’t refuse an invitation.

 

So at the predetermined time and location, a set of saloon doors manifest.  And the invitee is subtly ushered through.  A tall gentleman in a black hat and duster greets you and gives you the rules of the club.

  1. Don’t cheat the house
  2. Don’t welch on your marker
  3. No bloodshed inside
  4. Keep your trap shut as to the goings on inside the club
  5. Your word is your bond, so choose your words wisely

 

Break any of these rules will get you kicked out of the club.  Intentionally breaking these rules will net a bounty on your head.  And the Darktown Poker Club has never failed to collect.

 

Welcome to the game.

 

Lexicon

Stagnate  verb  stag·nate \ˈstag-ˌnāt\

Definition of stagnate

1:  to become or remain stagnant

Origin and Etymology of stagnate
Latin stagnatus, past participle of stagnare, from stagnum body of standing water

First Known Use: 1661

Closing remarks

Zendead- DC Adventures by Green Ronin

 

Joules-First we Feast’s series “Hot Ones”

 

Music is courtesy of The Enigma TNG you can find his music on YouTube or on Bandcamp

 

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

Find us on Patreon

 

And Thanks to Merriam-Webster for our Lexicon segment

Category: | LEAVE A COMMENT
May 11

Episode 20: GM Chat with Zippy Toetag

Main Topic

Sitting around and shooting the breeze with Zippy today

 

Music is courtesy of The Enigma TNG you can find his music on YouTube or on Bandcamp

 

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

Find us on Patreon

Category: | LEAVE A COMMENT
May 4

Episode 19: Props of the World Unite

Main Topic

Today we get on the topic of Props. Do you use them? How do you use them? And Why do you use them?

 

DM Scotty

 

Stat Blocks

Zendead- I will be Presenting a letter of Marque to use in your game.

 

Joules- “The Faded”

Always on the very edge of memory live the faded.  They are what’s left when the you and the world have finished with them.  Ground them into ashes and vague recollections.

 

They were once people.  They could have been your friends, co-workers, patrons.  But how their peers perceived them, how the world perceived, how you perceived them ultimately cursed them.

 

In your world, in your life’s narrative, you saw them as simply support.  To be used to further your own end.  For advancement, for money, for fame, for power, for your own pride.  In your eyes, they had no value except what they could provide for you.  And as you grew in power, in fame, in stature, the curse of the faded began to manifest..

 

And when you had no use for them, they became immaterial to your life.  They were broken tools that had no use.  You forgot about them.  They moved on.  Searching for someone, something to give them substance, a meaning, a value.  Most never find it.  For a very lucky few, they met an individual who gives in addition to taking.  This halts the fading process.

 

For the rest of the faded, each time the cycle repeats, they start to disappear.  They effectively fade from memory.  Forgotten first by distant acquaintances, then by neighbors and co-workers, followed by friends and family.  Ultimately even the world itself forgets them.  Records of their existence (birth records, photos, passports) cease to exist. The curse is now complete.

 

But the faded retain their minds, their memories, their personality and emotions.  And since they aren’t part of the world anymore, the rules of the world don’t apply to them.  They can pretty much affect the world how they wish.  A kind faded may act as a guardian angel.  A mischievous faded becomes the gremlins that screw up the computer or hide car keys.  But beware the faded of pain and rage.  They are the ones who have seen hell and lived through it.  And now they bring it with them.

 

Lexicon

Pygmy  noun  pyg·my \ˈpig-mē\

 

Definition of pygmy

1: often capitalized :  any of a race of dwarfs described by ancient Greek authors
2: capitalized :  any of a small people of equatorial Africa ranging under five feet (1.5 meters) in height
3a (1) :  an unusually small person (2) :  an insignificant or unimpressive person an intellectual pygmy
b :  something very small of its kind

 

Origin and Etymology of pygmy


Middle English pigmei, from Latin pygmaeus of a pygmy, dwarfish, from Greek pygmaios, from pygmē fist, measure of length

First Known Use: 14th century

Closing remarks

Zendead- Mantic Games Kickstarter. , Bordertown

 

Joules- Hollow Knight , Full Throttle

 

Music is courtesy of The Enigma TNG you can find his music on YouTube or on Bandcamp

 

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

Find us on Patreon

 

And Thanks to Merriam-Webster for our Lexicon segment

Category: | LEAVE A COMMENT
April 27

Episode 18: To Mini or not to Mini That is the Question

Main Topic

Today we have a fun discussion about miniatures at the table.

 

Stat Blocks

Zendead- Karotin the faithful is a faith healer like no other. He is able to heal the laim and afflicted. Karotin is able to use anything that he touches to “channel” the power of his gods to heal you. Weather he blows air on you or hits you with his shirt or pours a drink on you. He preachers to large groups of people and gets them to pay him to do the things that he does. Is he a charlatan? Most likely if you use him in a fantasy setting, in a modern of scifi setting then he might or might not be. It could be interesting if he was able to heal with a touch.  

Now is he actually able to heal people or do they just think they are better? This is for the game to determine. If you want a reference for this guy think Benny Hinn the TV evangelist.

 

Joules – Dance by Wire Club

Welcome to the Dance by Wire club.  I take it this is your first time coming?  Well, welcome.  You’re in for an experience like no other.  Trust me.

 

Ok first we need you to take a little test.  No no no.  Nothing like that.  We’re seeing your natural dance ability and getting measurements for your range of motion.  Great, I see you have some skill wires too.  I need to know what rating they are.  We have a wide variety of dance skill softs for rent.  We need to be sure that the dance style and skill soft rating match up with your cyberware.  To see the whole catalogue, pick the dance catalog’s AR icon.  Fantastic!  

 

You see the little map AR icon?  That displays club’s layout.  The club is set up kind of colosseum style with 7 floors.  Floor 7 is at the top and is the largest.  People of all skill levels can dance here.  There are 3 bars on this floor and a various smattering of booths where you can order something to snack on.  Yep the floors are clear.  I’ll get to that in just a minute.

 

Floors six through one are restricted.  No it’s not a money thing.  It’s actually based on how well you dance.  Better dancers get access to the lower levels.  Hence the smaller and smaller dance floors.  When there is truly a spectacular dancer, everyone wants to see them dance.  This setup makes it easier.  No no, you’re not confined to that floor.  Your floor access allows you to dance on that floor and all the floors above.  And yes there are bars on every floor.

 

Right below floor one is the DJ booth.  Old Man QWERTY usually spins.  That old dwarf had a reputation back in the day as one of the most unconventional deckers.  Even in retirement he still comes up with unconventional uses for tech.  You ever hear of a TAC-NET program?  Yeah where everyone’s networked and using that network gets everyone a little boost?  Well Old Man QWERTY found a better use for it.  Everyone kind of feeds their music and dance “vibe”into the TAC-NET.  That data is fed to the DJ, and he melds it to the music and sends it out to all the club patrons.  No it’s not invasive or anything like that.  Actually think of it as turning a set of headphones into speakers.  It’s shared while you want to share it and you can turn the speakers back into headphones. I know not a perfect metaphor.  Still it’s pretty awesome.  And it cut the rate of bar fights by 70%.  

 

Excellent!  Seems you’ve finished all the movement tests and the stamina test.  You have access all the way to floor one.  Enjoy yourself Maria Hernandez and please don’t hesitate to message me if there’s anything I can do for you.

 

Nulloperations- Fortam the Bear
Children need protection, but even the greatest of guardians need their own rest. The Catalog presents the means to insure these guardians can sleep easy with their latest child-care product; Fortam the Bear. Fortam appears to any layman observer as a mere soft and plush teddy bear, but when within 50ft. of a sleeping child*, Fortam will arm and defend the area from any perceived threats.
Fortam the Bear comes standard equipped with his mighty sword, knight bearer shield, and disjunction potions. Accessory packs include his mighty tiger steed, the astral armor of infinite slumber, and a potion of warm snuggles. Using these tools, he will strike down even the mightiest of foes who’d dare fight against the ward he is tasked to defend.
*Manufacturers Warning, Fortam’s ability to determine if a being is considered a child is related solely to state of mind, and beings who have been overexposed to the horrors of the real world will no longer be able to receive Fortam’s protection. Fortam’s detection may also extend to legal adults should their innocence and virtue still remain within their hearts, mind, and body. Fortam’s childhood detection does not depend on chronological age. Machine Wash Warm, Rumbly Tumbly Dry.
**Catalog warning: Fortam is designed to protect children from all perceived threats, including monsters, dream eaters, math, waking them up before they have had enough sleep, Draculas, the clinically boring, and the seventh flavor of the color yellow. The catalog is not responsible for Fortam’s actions against these perceived threats. The only friend Fortam recognizes is children that are sleeping.
Fortam the Bear. Sleep tight, Fortam won’t let the bed bugs bite.
Order with caution. All purchases recorded and authorities will be notified.

 

Lexicon

Hecatomb   noun  hec·a·tomb \ˈhe-kə-ˌtōm\

 

Definition of hecatomb

1:  an ancient Greek and Roman sacrifice of 100 oxen or cattle

2:  the sacrifice or slaughter of many victims

 

Origin and Etymology of hecatomb
Latin hecatombe, from Greek hekatombē, from hekaton hundred + -bē; akin to Greek bous cow — more at hundred, cow

First Known Use: circa 1592

Closing remarks

Zendead- Sky Doll by Titan Comics and The Worldbuilders Anvil

 

Joules – Terrible Writing Advice

 

Nulloperations- Moana

 

Music is courtesy of The Enigma TNG you can find his music on YouTube or on Bandcamp

 

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

Find us on Patreon

 

And Thanks to Merriam-Webster for our Lexicon segment

Category: | LEAVE A COMMENT
April 18

Stat Block – Lasso Rod [Item]

The following stat block is a tool that can be dumped right into a game tonight. Stat blocks are meant to be quick and easy to use locations, items, npcs, and other device game masters can use to provide background, lore, treasure, or more for their games. Some will require refining, others may require a simple rules comparison, but most are drop and go items. Each block will include a description, GM Guidelines, and 3 system examples for their usage.

Lasso Rod [Item]

Description

A rod about a foot and a half long and a little more than two inch thick. It’s a pale tan color, and feels like wood in weight but stone in touch. The item has two notches near the top of it, and a leather strap or handle on the opposing end. Under the grip there is a small band of leather or wire to affix the rod to the wielder’s wrist.

GM Guidelines

The Lasso rod is meant as a tool for a prison guard or bounty hunter. It is as light as a small wooden dowel but is as strong as a steel or stone of similar size. When the wielder of the rod flicks it properly, the notched end expands into a lasso that will attempt to ensnare a target. This should require some level of proficiency or knowledge on how to use such items. The lasso as a magical item should be able to prevent magical creatures for teleporting or otherwise leaving an area if they are not as strong as the lasso’s magic. The Lasso as a technological item should be considered uncuttable and resistant to being pulled open. Both version of the lasso should have ammunition or charges to prevent overuse.

Shadowrun 5E Usage

The Lasso is a special nanoweave item initially meant for the handling of enhanced cyber critters and their training. It uses the same skills as whips and can be considered a specialization of such. When using the Lasso Rod for a Subduing Attack, use the Lasso’s rating+3 as the Strength of the Attacker’s Subduing roll. The normal Lasso Rod cannot inflict stun damage per Subduing rules. The shock Lasso Rod can inflict a 9S(e)[AP-5] attack that is resisted normally. The Shock Lasso Rod comes equipped with enough battery life for ten charges before it must be plugged in to recharge, at a rate of one charge every ten seconds. Wireless Bonus: Maintaining the Grapple requires only a Simple Action, but additional actions cannot be taken if a complex action is not spent to maintain the grapple. The Wireless bonus also enables the Shock Lasso Rod to recharge at a rate of one charge an hour of being wirelessly active.

Lasso Rod – Accuracy 5 | Reach 2 | Dmg (Str+1) P | AP -3 | Avail (Rating+3)R | Cost Rating*500¥

Shock Lasso Rod – Accuracy 5 | Reach 2 | Dmg (Str+2) P | AP -3 | Avail (Rating+6)R | Cost Rating*1,000¥

Numenera Usage

Capture Rod (artifact)

Level: 1d6

Form: A small dowel that appears to be made of stone but is as light as wood.

Effect: Produces a long rope like transparent lasso. If used to attack, the Lasso does no damage but causes the struck character to be unable to take any move action and all combat actions are increased one step. Missed attacks cause the Lasso to become stuck on something else, and a 3 Speed roll to free the lasso from the target.

Depletion: 1 in 1d20

Free Market Usage

Lasso Rod – [Wetwork; Nanoweave Rope; Quick and Accurate] – A small dowel that creates a rope useful to stop people before deathing them.

April 13

Episode 16: Statblockapolooza

Episode 16: Statblockapolooza

 

Main Topic

Today we did 3 stat blocks each from 3 different Genres. Enjoy

 

Music is courtesy of The Enigma TNG you can find his music on YouTube or on Bandcamp

 

Find us

Show- Email, Twitter, Facebook, Facebook Group

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

Find us on Patreon

Category: | LEAVE A COMMENT
April 11

Stat Block – Duxe Lonis [Location]

The following stat block is a tool that can be dumped right into a game tonight. Stat blocks are meant to be quick and easy to use locations, items, npcs, and other device game masters can use to provide background, lore, treasure, or more for their games. Some will require refining, others may require a simple rules comparison, but most are drop and go items. Each block will include a description, GM Guidelines, and 3 system examples for their usage.

Duxe Lonis [Location]

Description

Deep in the burrows of swampland lies the ruins of Duxe Lonis. The city is built of heavy carved stone and arranged obsidian glass. The buildings align in concentric circles built around a large altar some 200 feet wide, and three large avenues span from this point. What appears to be precious stones dot the streets every twenty, and at night these seem to give off a faint glow. The place is deserted, and the only remains of humanoids that can be found seem to be fair more recent than when this city would have been built.

GM Guidelines

Duxe Lonis is an ancient city, once the home of skilled and powerful scholars. Some time ago the place was abandoned through a calamity the leaders of the city foresaw. They left behind traps, wards, and other methods to prevent their city from being reclaimed by anyone but their descendants. When an archeological team found it a century or two ago, they were meet by curses and death around every corner. Most history books have crossed the city from their records now by the surviving members of this dig, and only books from older than a few centuries may mention this place.

Dungeon & Dragons Usage

Treat Duxe Lonis as a surface dungeon to discover. Clues from nearby townsfolks or descendants of the archeologists may guide the players to the spot, but otherwise leave them to their fate. The traps should be magical in nature mostly, and golems and undead should be the primary antagonists, with a few wild animals on the outskirts of the city. Any treasure should be knowledge based, and aid magical characters primarily. Complication: One of the players’ guides is a descendant of the city, and will try to use the city’s defenses to kill the players.

Shadowrun Usage

A Johnson wants the team to investigate a rumored fourth world city that has been discovered unearthed recently. They’ll pay handsomely for artifact and treasures from the place, but powerful wards and strange paracritters guard the way in. Complication: One of the players is a descendant of the city, and can strangely interact with the city’s traps and magic.

Call of Cthulhu

A recently uncovered dig site, the players take on the roles of the original archeological survey of the site. Here they’ll discover clues of the ancient avatar that consumed the minds of the city’s founders. Eventually the players will find a cult within the city attempting to restart the ritual that brought the elder god’s avatar to Duxe Lonis. Complication: A rival ancient one seeking to undermine the ritual is the force behind sending the players in.

April 6

Episode 15: Organizing those story bits for your game

Episode 15:Organizing those story bits for your game

 

Main Topic

A few different ways to organize your Story elements in your game.

Stat Blocks

Zendead- Going to draw up a few other locations

 

Prison Mine 4.2.17 Temple Map 4.2.17

Joules- A sicky Joules gets a pass here. She promises to have something dark and creepy for you all next time.

 

Nulloperations- Idea submitted by Dakota Lewis

 

The Wings of Amdalor
Have you ever wanted to see the world? Like…all of it? With the grace of donning these earrings and giving them a tap you’ll be whisked away to a bird’s eye view. Enjoy the breath-taking view afforded to young Icarus, as you linger in the sky and see the never-ending horizon of the world.
Caution! The Wings of Amdalor does not grant the user the ability to flight. Like young Icarus’s melted wings, you too will plummet to the ground, and shall make fast friends with its firmament. Tapping the earrings again may afford you safety from the situation as you are brought once more to an amazing height where there too shall you fall once more downward bound in an endless cycle of madness and fear.
The Wings of Amdalor. See the World, forever, until the world takes you.
Order with caution. All purchases recorded and authorities will be notified.

 

 

Lexicon

Comely  adjective  come·ly \ˈkəm-lē also ˈkōm- or ˈkäm-\

 

Definition of comely

1:  pleasurably conforming to notions of good appearance, suitability, or proportion
2:  having a pleasing appearance :  not homely or plain

 

Sidebar

Although comely is now typically used to describe the appearance of human beings, it was once used more broadly of other appealing things, such as fine clothing. Comely can be traced back to an Old English word meaning “lovely, glorious, or fine.” If you’re looking to pretty up your prose or poetry with additional words meaning “beautiful,” English is well-supplied with them. Aside from beautiful itself, we have lovely, handsome, pretty, fair, good-looking, gorgeous,ravishing, and even well-favored.

 

Origin and Etymology of comely
Middle English comly, alteration of Old English cȳmlic glorious, from cȳme lively, fine; akin to Old High German kūmig weak

First Known Use: 13th century

Closing remarks

Zendead- Up and Vanished Podcast

 

Joules-Bendy and the Ink Machine,  Bendy and the Ink Machine’s Song “Build our Machine”

 

Nulloperations- Fantastic Beasts and where to find them

 

Music is courtesy of The Enigma TNG you can find his music on YouTube or on Bandcamp

 

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

Find us on Patreon

 

And Thanks to Merriam-Webster for our Lexicon segment

Category: | LEAVE A COMMENT