Main Topic As we look at more ways to include creatures and interesting critters to populate a world, we turn to primarily non-sentient undead, constructs, and robots that may be around! Undead – One of…
Main Topic Super Villains are a staple of the comic genre. They help to be the foil to the Heroes of those stories. How do you build one in a Superhero Game? First look to…
Main Topic Even as folks become more proficient in running games, there is always room for improvement. There is a kind of strange kind of situation that seems to be unique to gaming when it…
Main Topic Tropes and cliches represent two related ideas that often are confused with one another. Each can be used to great effect, but often the former is considered positive while the latter negative. Each…
Main Topic The Evil Overlord is an iconic stereotype of games and books. This one leans into the fantasy realms more so than some of the other villains. At least I feel that way. This…
Main Topic Technology is ubiquitous in Sci-Fi. As a matter of fact it is actually one of the defining elements to the genre. Is this something you are going to make major or minor as…
Main Topic Magic is often one of the defining pillars of a Fantasy Game or Setting. When you are either designing your own, or describing an existing setting’s magic, make sure to capture what sort…
Main Topic So you are going to be running a game. All GM’s do this but what is the first thing you do once you have pitched the basic idea to your players? Maybe you…
Main Topic In this episode we finish up these characters Skills and Stunts, plus a few more campaign setting items to touch up. How do you build out your FATE character skills? When you have…
Main Topic Every role playing game is about resolving conflicts that players face and one question each game has to answer is about how important physical combat will be to the game. When you are…