Main Topic In this episode we finish up these characters Skills and Stunts, plus a few more campaign setting items to touch up. How do you build out your FATE character skills? When you have…

Main Topic Every role playing game is about resolving conflicts that players face and one question each game has to answer is about how important physical combat will be to the game.  When you are…

Main Topic Welcome to a brief break from the planned Inspiration for Different Campaign Series! As an impromptu change of pace, we look at skills we have taken from GMing to our meatspace and real…

Main Topic We will be tackling the idea of where to draw inspiration for different types of games for the next few episodes. Today we are going to talk about Inspiration for social and investigative…

Main Topic Downtime is that oh so much fun time of what the characters are doing when not in the dungeon or space battle or whatever the game you run. Not all games have built…

Main Topic The old adage of location, location, location is not lost on us this time as we start talking about locations in your games. How do you make a location come alive? Each of…

Main Topic Have you had or do you have that player that seems to just sit there? That player that never seeks the spotlight? You may have yourself a reclusive player. Is this a problem…

Main Topic What happens when you take a genre and you twist it with something else? You get a new idea or a genre subversion. So what are the possible options I hear you ask?…

Main Topic The City with a capital C is it just a placeholder or can and should it be more in your games? If you are designing your city from scratch then it is usually…

Main Topic What is a pitch session and what is a session zero? Are they the same or are they different? Sometimes it is good to do them as separate sessions and other times it…